#include "BlocoViga.h"

BlocoViga::BlocoViga()
{
	setTipo(10);
}
BlocoViga::~BlocoViga(){}

//virtual
void BlocoViga::dec_dureza(Mineiro min){}
bool BlocoViga::verificaGravidade()
{ 
	return FALSE; 
}
void BlocoViga::mudaGravidade(int i){ }
int BlocoViga::getIteracao() const
{
	return 0;
}
char BlocoViga::getFigura(int x) const
{
	char figura[] = { (char)203, (char)255, (char)255, (char)255, (char)203,
		(char)179, (char)255, (char)255, (char)255, (char)179,
		(char)255, (char)255, (char)255, (char)255, (char)255,
		(char)255, (char)255, (char)255, (char)255, (char)255,
		(char)255, (char)255, (char)255, (char)255, (char)255 };
	return figura[x];
}
int	BlocoViga::getDureza() const
{
	return 0;
}